Monday 31 January 2011

Anticipation - Jump

The anticipation task was to make a character preform a jump. Build a lot of anticipation towards the final jump itself. However for this task I wanted to take it a step further by perform a back flip. Video reference was very important in this task as I would be emulating a video of someone performing a backflip. This would make my character’s movement look and feel more believable.  I used a Back-flip tutorial to try and get my characters performances as realistic as the videos.

See for yourself did it work? 


Morphing Ball

The objective of the bouncing ball exercise was to create a believable animation of a ball using these animation principles, timing, spacing, squash and stretch.

For this I wanted to experiment with different balls such as the bouncing ball, bowling ball and basketball. As they where all different balls with different qualities and features. For instants a bouncing ball is going to bounce higher then the bowling ball, this is because it is lighter and smaller then the bowling ball.
                                                                                     
I came up with the Morphing ball as a way to incorporate the different balls into my animation. The plan was to start with a bouncing ball, bouncing into a box, it also knocks it over, resulting in a bowling ball rolling out. This rolls down the stairs and falls off the end. As it falls down it changes to a basketball. This falls through the hoop and bounces several times on the floor before stopping. 

Here is the line text.








Final version (different in speed)

Exaggeration

For the exaggeration task we had to come up with a character and animate him going for one emotion to the other. An example of this would be Homer Simpson (life in 54 seconds) going from sad to anger, or happy to sad.

This is the character I came up with.

My animation shows the character going from a normal calm state of mind to an anger mad state. I chose to show him go through this emotion as I thought  I could show more exaggeration on his  features, for example show steam coming out of his ears, show noise go red, eyes squirt etc. 
(I forgot to draw the ears in the animation)

Individual Flipbook - Green Lantern

For our individual flip book I had the idea of doing it around one of my favourite superhero characters, Green Lantern. My idea was pretty basic. The concept was of a person walking down the street. The road littered with rubble, smashed cars and fires, the city is destroyed and burning down. The person continues to walk closer and closer to the city. Until he suddenly turns around and the audience sees that he is holding a Lantern and wearing a ring.

The camera work for this is a mixture of close-ups, long shots and medium shots. The first shot is  close-up of the person’s feet as he walking down the street. The camera is tracking him. As the person turns around the camera panels up him revealing him to be holding a Lantern in his left hand. He slowly lifts up his right hand to the camera revealing that he is wearing a ring. The camera panels in slowly closer in to the ring where it finishes.

However changes where made, one of them being the background. Due to time constrains I chose to get rid of the background it became a plain white background. This was a big change in my animation and one I did not what to make but had to if I wanted to complete it. Also my character would be a generic person with know really facial features and no hair.  


 No Background                                               Background





 
The Parkour Flipbook Animation was a big influence, going in to this task. It was  new, creative and original. 

Friday 28 January 2011

Flipbook task 

For our first task we had to create a flipbook. This was something I had done before so I had some idea of what I wanted to do. The flipbook task was separated in to two segments. The first was to make our own individual flipbook, and the second was to make a group flipbook. Once our flipbook was created, we would then take pictures of it using a software called i-stop motion. This would turn our flipbooks in to it animation.   

Group Flipbook

We first started on the group flipbook. We came up with a basic idea of a ball, and worked around it. We through the ball would be good because of its simplicity. We came up with different sports activities played with a ball e.g. football, basketball etc. We thought the ball could be going through these different sports in our animation.

The animation would work like a chain reaction. The animation would start with the ball falling from the sky. This would be hit by a baseball player, where it would fall to a normal guy who would get the ball and do some football skills before kicking it away. The ball would get court by a basketball player, who shoots the ball in to the whoop and so on. The animation would end with the ball hitting a person in the face.

We all took different activities, an animated the ball coming in from the left and exiting from the right. To try and keep the continuity of the animation the ball would be a white generic ball, staying roughly the same through the whole animation.