Monday, 5 December 2011

Digbeth- Modelling and Rendering part 2

Here I modeled some more models of buildings around Digbeth.


Modelling the custard factory was a bit tricky outside of a simple rectangle and added squares for the Windows. I treated it using different objects and tools such as the bevel and booleans which are dangerous so you should use them last when model. I only modeled the custard factory from the front and side as this would be or you would see of it in the scene.

 Finished model.






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