This is the overall 3-D shot of how we start up the buildings and the pathway the man would walk-through Digbeth.
Adding a fixed to the scene, once we had rendered the scene we would then take it after effects and photoshop if you're we would add the effects to the scene the reason for this was adding it in layers allow dust to animated then simply just when doing the same in a blue glow.
The atmosphere and mood would change without animation a number of times it would start of in a clear blue but as he got close to the wasted spaces it with or changed to a red orange theme and finally at the end where he has solved the problem and the void all comes into color although this would be done so we would be changing it a couple of times.
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First becoming aware of the cracks lights in is a dim misty red. |
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As the cracks spread the atmosphere and color changed, becoming a sort of apocalyptic glowing red. |
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