Perspective view where I can see where the camera is and move it in the scene. |
Camera panel this shows me what the camera will film. |
The graph editor was another tool, I used this to add weight to the bowling ball as it fall down the stairs and adjust the movement of the ball.
The graph editor is not an easy tool to use. As I struggle to use it to get the result I wanted. The wave on the graph gives you an idea of how the ball rolls down the stairs. Adding curving and points to the line effected how it would falI. I made adjustments to the line but however was not able to get the weight and fall of the perfect I am however fairly pleased with the out come.
I enjoyed animating in maya. One of the scenes that took me a long time to animate was the dominoes falling, I did this manually and not using dynamics (which was how I intended to do it). I did not use dynamics as I was advised not to by my lecturer. As a beginner just starting animating it was better for me to learn the manual methods of animating in maya before using the dynamics tools.
One of the principles of animation I used was the "Follow through and overlapping action". This was acted through out my animation, however the most vital use of this principle was in the beginning sequence. This is where the picture frames collide with each other, it was important that I applied this principle here as it added a sense of realism to the animation.
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